first commit

This commit is contained in:
redhat 2025-06-10 19:53:35 +08:00
commit 0e44d3aa44
4 changed files with 382 additions and 0 deletions

0
README.md Normal file
View File

284
fsm.go Normal file
View File

@ -0,0 +1,284 @@
package fsm
import (
"context"
"errors"
"fmt"
"log"
"sync"
"time"
"git.zhangshuocauc.cn/redhat/timewheel"
)
type EventName string
func (e EventName) Error() string {
return string(e)
}
const (
EventEntry EventName = "EventEntry"
EventExit EventName = "EventExit"
EventTimeOut EventName = "EventTimeOut"
EventOK EventName = "EventOK"
EventNoProc EventName = "EventNoProc"
)
var internalEvents = Events{
EventEntry,
EventExit,
EventTimeOut,
EventOK,
EventNoProc,
}
type StateFunc func(context.Context, *Event) error
type StateRule struct {
Name string
Parent string
InitState string
Processor StateFunc
Dst []string // Define rules that allow conversion, allowing null values
}
type Event struct {
FSM *FSM
Event EventName
Src string
Dst string
Args []interface{}
}
type FSM struct {
eventMu sync.Mutex
log *log.Logger
name string
currentState *StateRule
eventNames Events
fsmStates StateRules
timer *timewheel.TimeWheel // Use a time wheel timer with a default slot count of 10 and a cycle time of 100ms
}
type StateRules []*StateRule
func (s StateRules) findByName(name string) *StateRule {
if name == "" {
return nil
}
for _, sub := range s {
if sub.Name == name {
return sub
}
}
return nil
}
func (s StateRules) checkRule() bool {
for _, state := range s {
for _, des := range state.Dst {
if des != "" && s.findByName(des) == nil {
return false
}
}
if state.Parent != "" && s.findByName(state.Parent) == nil {
return false
}
if state.InitState != "" && s.findByName(state.InitState) == nil {
return false
}
}
return true
}
type Events []EventName
func (e Events) findByName(name EventName) EventName {
for _, sub := range e {
if sub == name {
return sub
}
}
return ""
}
func NewFsm(name string, initState string, events Events, states StateRules, logs ...*log.Logger) (*FSM, error) {
if len(events) == 0 || len(states) == 0 {
return nil, fmt.Errorf("initial state cannot be nil")
}
// Verify if all conversion rules are correct
if !states.checkRule() {
return nil, fmt.Errorf("state rules error")
}
fsm := &FSM{
name: name,
currentState: states.findByName(initState),
eventNames: events,
fsmStates: states,
timer: timewheel.New(10, time.Millisecond*100),
}
fsm.eventNames = append(fsm.eventNames, internalEvents...)
if len(logs) == 1 {
fsm.log = logs[0]
}
if fsm.log == nil {
fsm.log = log.Default()
}
// Execute ENTRY event for initial state and its sub-states
for tempState := fsm.currentState; tempState != nil; tempState = fsm.fsmStates.findByName(tempState.InitState) {
fsm.currentState = tempState
if err := fsm.ExecuteEvent(context.TODO(), EventEntry, nil); err != nil {
return nil, err
}
}
return fsm, nil
}
func (fsm *FSM) StartEventTimer(ctx context.Context, typeT timewheel.TimeMode, cycle time.Duration, arg interface{}) {
oldState := fsm.currentState.Name
fsm.log.Printf("Start event timer state: %s\n", oldState)
fsm.timer.AddTask(fsm.currentState.Name, typeT, func() {
// Verify whether the current state has changed
// If there is a change, timeout events cannot be executed anymore and the timer for the status needs to be deleted
if fsm.currentState.Name != oldState {
fsm.log.Printf("Event timer but state alrady change (%s -> %s)\n", oldState, fsm.currentState.Name)
fsm.timer.RemoveTask(oldState)
return
}
fsm.ExecuteEvent(ctx, EventTimeOut, arg)
}, cycle)
}
func (fsm *FSM) StopEventTimer() {
fsm.timer.RemoveTask(fsm.currentState.Name)
}
func (fsm *FSM) StopTimer() {
fsm.timer.Stop()
}
// Because the timer timeout event is triggered by other goroutines, the execution of the event requires a lock
func (fsm *FSM) ExecuteEvent(ctx context.Context, event EventName, arg ...interface{}) error {
fsm.eventMu.Lock()
defer fsm.eventMu.Unlock()
if fsm.eventNames.findByName(event) == "" {
return fmt.Errorf("new state cannot be nil")
}
fsm.log.Printf("%s %-23s STATE:%-23s EVENT:%s\n", time.Now().Format(".999"), fsm.name, fsm.currentState.Name, event)
tmpState := fsm.currentState
if tmpState == nil {
return fmt.Errorf("current state is nil")
}
if tmpState.Processor != nil {
e := &Event{FSM: fsm, Event: event, Src: tmpState.Name, Dst: tmpState.Name, Args: arg}
result := tmpState.Processor(ctx, e)
for errors.Is(result, EventNoProc) && fsm.fsmStates.findByName(tmpState.Parent) != nil {
tmpState = fsm.fsmStates.findByName(tmpState.Parent)
result = tmpState.Processor(ctx, e)
}
if result != nil && !errors.Is(result, EventNoProc) && !errors.Is(result, EventOK) {
return result
}
}
return nil
}
func (fsm *FSM) StateChange(ctx context.Context, newState string, arg interface{}) error {
if newState == "" || fsm.fsmStates.findByName(newState) == nil {
return fmt.Errorf("new state cannot be nil")
}
// If there are defined rules, they need to be checked. If they are empty, it means that any transition between states is allowed
if !fsm.checkDstRule(newState) {
return fmt.Errorf("the new state is not in dst rule")
}
for tempState := fsm.currentState; tempState != nil; tempState = fsm.fsmStates.findByName(tempState.Parent) {
fsm.currentState = tempState
if err := fsm.ExecuteEvent(ctx, EventExit, arg); err != nil {
return err
}
fsm.StopEventTimer()
if newState == tempState.Name {
if err := fsm.ExecuteEvent(ctx, EventEntry, arg); err != nil {
return err
}
break
}
if found, ok := fsm.findState(fsm.fsmStates.findByName(newState), tempState); ok {
for end := len(found) - 1; end >= 0; end-- {
fsm.currentState = found[end]
if err := fsm.ExecuteEvent(ctx, EventEntry, arg); err != nil {
return err
}
}
break
}
}
// Enter sub-states of the new state
for tempState := fsm.fsmStates.findByName(newState).InitState; fsm.fsmStates.findByName(tempState) != nil; tempState = fsm.fsmStates.findByName(tempState).InitState {
fsm.currentState = fsm.fsmStates.findByName(tempState)
if err := fsm.ExecuteEvent(ctx, EventEntry, arg); err != nil {
return err
}
}
return nil
}
func (fsm *FSM) findState(targetState, findState *StateRule) ([]*StateRule, bool) {
if targetState == nil || findState == nil {
return nil, false
}
var fsmStateList []*StateRule
for tempState := targetState; tempState != nil; tempState = fsm.fsmStates.findByName(tempState.Parent) {
fsmStateList = append(fsmStateList, tempState)
if findState.Parent == tempState.Parent {
return fsmStateList, true
}
}
return fsmStateList, false
}
func (fsm *FSM) checkDstRule(newState string) bool {
curState := fsm.currentState
if len(curState.Dst) > 0 {
for _, dst := range curState.Dst {
if dst == "" || dst == newState {
return true
}
}
return false
}
return true
}

95
fsm_test.go Normal file
View File

@ -0,0 +1,95 @@
package fsm
import (
"context"
"fmt"
"log"
"testing"
"time"
"git.zhangshuocauc.cn/redhat/timewheel"
)
func state1(ctx context.Context, e *Event) error {
switch e.Event {
case EventEntry:
log.Println("state1", *e)
case EventExit:
log.Println("state1", *e)
default:
log.Println("state1", *e)
return EventNoProc
}
return EventOK
}
func state2(ctx context.Context, e *Event) error {
switch e.Event {
case EventEntry:
log.Println("state2", *e)
case EventExit:
log.Println("state2", *e)
default:
log.Println("state2", *e)
return EventNoProc
}
return EventOK
}
func state3(ctx context.Context, e *Event) error {
switch e.Event {
case EventEntry:
log.Println("state3", *e)
case EventExit:
log.Println("state3", *e)
case "assign":
log.Println("state3", *e)
default:
log.Println("state3", *e)
return EventNoProc
}
return EventOK
}
var events = Events{
"assign",
"accept",
}
func Test_fsm(t *testing.T) {
fsm, err := NewFsm("MyFsm", "state1", events, []*StateRule{
{Name: "state1", Parent: "", InitState: "state2", Processor: state1, Dst: []string{}},
{Name: "state2", Parent: "state1", InitState: "", Processor: state2, Dst: []string{}},
{Name: "state3", Parent: "state1", InitState: "", Processor: state3, Dst: []string{}},
{},
})
if err != nil {
fmt.Println(err)
}
defer fsm.StopTimer()
ctx := context.Background()
fmt.Println(fsm)
fsm.ExecuteEvent(ctx, EventName("assign"), nil)
fmt.Println(fsm.StateChange(ctx, "state3", nil))
fsm.ExecuteEvent(ctx, EventName("accept"), nil)
fsm.ExecuteEvent(ctx, EventName("accept1"), nil)
fsm.StartEventTimer(ctx, timewheel.TimeTypeLoop, time.Millisecond*100, nil)
<-time.After(time.Millisecond*100)
fmt.Println(fsm.StateChange(ctx, "state2", nil))
<-time.After(3 * time.Second)
}

3
go.mod Normal file
View File

@ -0,0 +1,3 @@
module git.zhangshuocauc.cn/redhat/fsm
go 1.24.3